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Pin GPU interrupts to the last CPU cores (interrupt affinity)

GraphicsExpert riskReboot requiredReversible

Steers the GPU's interrupts/DPCs onto the two highest-numbered logical CPUs and off core 0, where Windows funnels most system interrupts. It writes an Interrupt Affinity Policy (DevicePolicy = 4 'specified processors' + an AssignmentSetOverride bitmask, computed at runtime from your CPU's logical-processor count) under the display device's PnP instance. On busy systems this reduces contention between GPU DPCs and OS/timer interrupts, tightening frametimes. EXPERT: pairs best with GPU MSI mode; a poor core choice can hurt rather than help, so benchmark frametimes (PresentMon/CapFrameX) before keeping. Needs 2+ logical CPUs. Reboot required. Reversible — revert removes the DevicePolicy/AssignmentSetOverride values (restoring default 'all processors').

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Official documentation: https://learn.microsoft.com/en-us/windows-hardware/drivers/kernel/interrupt-affinity-and-priority

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