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Move NVIDIA shader cache to a larger size (10 GB)

GraphicsSafe riskReversible

Sets the global shader cache size to 10 GB via the NVIDIA Display.NvContainer service registry. Larger caches mean fewer shader compilation hitches in modern UE5 / DX12 games where shaders are compiled on-the-fly. Default is ~256 MB.

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MaxTweaks applies this tweak with one click and snapshots your original setting first, so you can revert it cleanly at any time. A System Restore point is offered before batch changes, and every tweak links to its official source.

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Official documentation: https://nvidia.custhelp.com/app/answers/detail/a_id/5252

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